LESSON 10
Class Title: Inventing New Adventures for Bruno
Class topic: Creativity and Imagination
Class Goal: Have students invent a new adventure for Bruno and develop their creativity by writing or drawing his story.
Date: Day 10
Estándares básicos de aprendizaje: Expresión creativa y habilidades de lenguaje.
DBA #1: Crear cuentos o relatos usando la imaginación.
Logro: Los estudiantes crearán una historia original sobre Bruno enfrentando un nuevo desafío.
Identificadores de logro:
- Usan la creatividad para inventar una historia.
- Escriben o dibujan su idea con detalles.
- Comparten su historia de manera oral o gráfica.
Vocabulary:
- History
- invent
- adventure
- creativity
- forest
- challenge
EXPLORATION MOMENT:
STRUCTURING MOMENT:
- They will make groups of three where each group thinks of a challenge or adventure that Bruno will face (for example, finding a magical object, saving a friend, or solving a mystery in the forest).
- Then they will draw a map or sketch of the adventure on a large sheet of paper. They should describe in pictures or words what Bruno looks like in his new adventure and where he is.
- Each group should fill out a sheet of paper with the “Beginning, Development and End” template and blank sheets of paper for drawings.
EXECUTION MOMENT:
- Each group will be given 20-30 minutes to draw and write their story.
- As the activity progresses, there will be brief pauses where each group should share in a few words what this activity generated in them and summarize one word of the story that they liked.
EVALUATION MOMENT:
- Each group will make a circle to share their story. They can choose to read it, tell it orally, or show their drawings as they tell it.
- Each group will be asked what they liked about the activity and what they learned about creating their own stories.
Comentarios
Publicar un comentario